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First download!!

Ok, it was just me testing it… but we have the first version on Steam for internal testing!

The last few weeks have been a bit boring as I’ve been working to construct the basic systems and troubleshooting them. I can’t believe it took me 4 hours to realize I was calling a copy instead of a reference on an array.

On that note, I’m pretty tired and should have gone to bed hours ago, but I *really* wanted to get something out this weekend to show how far we’ve come. While it has been a lot of stuff that wasn’t worth sharing individually, the pieces all come together to make this!

The YouTube shows me downloading / playing the game, the startup movie, the working (partly) title screen, and the test map where you can see a fish spawn and begin to patrol, curiously chase you until he strays too far from his home, and a quest-giving NPC asking you to collect a few items. Not there yet, but at least this part is fun – and I can’t wait to share the fun with all of you!

Keep spreading the word; putting together a Kickstarter this spring to help make sure we can realize this. I think a 2-year project timeline is feasible (even without additional developers), but it is certainly daunting.

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